Nala & Yuumi

Race Abilities - Fox Folk
Bite attack. Your jaws retain their needle-like fox teeth. You gain a 1d4 piercing damage bite, with which you are proficient. This damage increases by 1 for each of your tails.

Human form. You can cast the disguise self spell a number of times per day equal to the number of tails you have. Your form while under the effects of this spell is always the same, and you must choose the physical features that represent your Human form at 1st level. Wisdom is your spellcasting ability for this spell.

Fox Fire. You know the dancing lights cantrip and may produce an additional light for each tail you have. When you reach 3rd level, you may use this trait to cast the faerie fire spell, illuminating an area with your Fox Fire lights. The DC for this spell saving throw equals 8 + your Charisma modifier+ your proficiency bonus.

Spells
Spell DC = 13

Spell Attack Modifier = +5

Eldritch Invocations
In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability.

Agonizing Blast
"Prerequisite: Eldritch Blast cantrip" When you cast Eldritch Blast, add your Charisma modifier to the damage it deals on a hit.

Duskborne Companion
"Prerequisite: Shadowcat Patron, Pact of the Chain feature"

When you have a dimcat as your familiar, it gains additional maximum hit points equal to your warlock level. Whenever it is touching you, you can see in magical darkness and gain darkvision out to 120 feet.

PACT OF THE CHAIN
You learn the find familiar spell and can cast it as a ritual. The spell doesn't count against your number of spells known. When you cast the spell, you can choose one of the normal forms for your familiar or one of the following special forms: Additionally, when you take the attack action, you can forgo one of your own attacks to allow your familiar to make one attack of its own.
 * Imp, pseudo dragon, quasit, or sprite.

Claws of Shade
At 1st level, servants of the Shadowcat prowl through the far planes around you, defending you from harm. Whenever a creature you can see attacks you from within 60 feet, you can use your reaction to cause ethereal claws to lash out in retaliation. Make a melee spell attack roll. On a hit, the attacker takes slashing damage equal to your warlock level plus your Charisma modifier. If the target is slain, the attack against you fails. You can use this feature a number of times equal to your Charisma modifier and these uses recover whenever you finish a long rest.